Claire Adventure

CS 590G Project 3

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Claire Adventure

Project Description

The goal of the game is that Claire should arrive at the target zone (EndZone) to save her cat, while avoiding the apples thrown at her from the turrets.

Claire loses one life (out of five) when an apple hits her. If she loses all five, then she "dies".

Made with Unity.

Project Date Oct 8th, 2020
Instructions

"W" and "S" to go forward or back
"A" and "D" to turn around
"Ctrl" to crouches
"Shift" to run
"Space" to jump while running

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